Villains-in-the-shadows

Leaving The Nest

February 2016 Adventure

Azrael and Thavin took the morning meeting with the counselor. Thavin’s forged paperwork nearly caused some trouble, but a timely name drop of the increasingly famous Thalia O’leery swept away suspicions and opened the way for our intrepid ne’er-do-wells.

Unfortunately, the good counselor was not in, and wished to hold the meeting at his home instead. Perhaps of greater misfortune, the good-er paladin from SurCampyr was also present in the trade office! Thavin listened to him ask about the caravan attacks and then followed him a short way outside.

Azrael attempted to pass along the conselor’s name to the paladin, but had a complete brain melt-down and forgot the man’s name. It mostly worked out.

The pair proceeded on to the counselor’s mansion. Therein they met with the gentleman’s servant and were taken inside the well decorated interior of the house.

((Description of scene: Would be good if Kevin could fill in here))

Elias procures mounts from his employer, and we set out to pass by SurCampyr, leaving Thalia there for the time being. We resumed travel north at a slow, careful pace. Within a few days we neared our destination, and with night approaching we pulled off of the main path and sent out Calena’s falcon to scout for a tower.

When the bird returned, our conversation was interrupted by the sound of horses approaching. We pulled further to the side and quieted; a goblin passed by with a heavily laden cart, noticed our horses, and pushed on rapidly. Norbert appeared to forget he could not hide everyone with magic, leading to the party elf chewing out the gnome with rather a lot of irritation.

We traveled several hundred feet further into the rough, mountainous terrain and camped down without a fire. A few minutes later a group of creatures searched carefully along the roadside we had vacated. We counted them by the light of their own trio of lanterns, and believe there were about eleven of them. Some normal sized or smaller, and several standing over nine feet.

Morning came without further disturbances. Elias and Calena went out to scout. Calena returned, having found that there was nothing alive to find – at all. No natural creatures were nearby, except for insects and vegetation; animals were entirely missing.

We traveled for over an hour and reached a valley. Down inside the valley we saw ruined columns, a fountain, two standing buildings and assorted moving creatures, likely the band from the night before. The large creatures appeared to be ogres. Upon sneaking closer, Thavin and myself saw that some of the ogres were pounding away at the arches above the columns. Said arches were decorated with images of Chauntea (the Great Mother), a goddess rarely associated with civilized architecture and stone reliefs. The windows of the buildings were all barricaded, though the sound of goblin voices was clear within.

I returned and shared what I learned with the band. We decided to send Norbert and Azrael to speak with the creatures and find out if they belonged to Gentin. The rest of us snuck down to provide cover, hiding in the rocks. Many more goblins come out, along with a robed man dressed in the symbols of Myrkul… a god thought dead by most of the world. Slightly less evil than Cyric, maybe. Norbert mentioned the Egg and bowl, along with our master; Gentin’s expression shifted towards caution and possible murderdeathkill at the mention of these things.

Gentin dismisses all but one goblin and ogre, and we all come out of hiding to converse with the cleric. Norbert filled the Bowl, which turned out to be a divinatory artifact that reveals lies and truth. A helpful ability, given that Gentin proceeded to lie his finely robed arse off. What we learned:

  • The Egg was made by the church of Ilmater.
  • The Egg reveals an evil by touch.
  • The Egg does NOT seal an evil and CANNOT unseal said evil.
  • Gentin knows more about the egg and the evil, but refuses to say more.
  • We might be able to learn more in archives with very old books.

We journeyed back to SurCampyr without incident, leaving Thavin to report to Lauren’s camp (and pick up Thalia). The rest of us continued on to make a camp on the far side of the town, and then make the final leg of the return trip to our base of operations.

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